For my project three I created three prefabrication faces.

The first prefabrication face has a feature that will allow the user to move the face up or down using a dropdown menu:

- By default the dropdown menu is set to default which plays the "DefaultAnimation" animation which will keep the face default position.

- If the user selects the "Move Up" option it will play the "MoveUpAnimation" animation which will start to move the face upwards.

- If the user selects the "Move Down" option it will play the "MoveDownAnimation" animation which will start to move the face downwards.

The second prefabrication has a feature that will allow the user to move the face in the left or right direction by clicking on the screen one or two times:

- If the user clicks on the screen one time it will play the "MoveLeftAnimation" animation and move the face in the left direction.

- If the user clicks on the screen two times it will play the "MoveRightAnimation" animation and move the face in the right direction.

- The click count will reset after a few moments of not clicking on the screen to change the direction.

The third prefabrication has a feature that will allow the user to rotate the face in a up or down motion by pressing the "w" or "s" keys:

- If the user presses the "w" key it will play the "RotateUp" animation and rotate the face upwards on the x-axis and once the animation completes it will return to the default position

- If the user presses the "s" key it will play the "RotateDown" animation and rotate the face downwards on the x-axis and once the animation completes it will return to the default position.

StatusReleased
PlatformsHTML5
Authorjtm36
Made withUnity