IT201_Project01_jtm36
Feature 1: Target Spawning on Click
- Description: The user clicks anywhere on the game screen, and a 3D target object is spawned at the clicked location.
- Input: Mouse click
- Output: A 3D target object appears on the screen.
Feature 2: Display Mouse Coordinates
- Description: Real-time X and Y mouse coordinates are continuously displayed in a designated area of the screen.
- Input: Mouse movement
- Output: Text display showing "X: [value], Y: [value]" on the screen.
Feature 3: Target Color Change
- Description: A GUI slider enables the user to adjust the color of spawned target objects in real-time.
- Input: User manipulating the slider
- Output: Spawned target objects change color to match the slider value.
Feature 4: Auto-Destroy Targets
- Description: Spawned target objects automatically disappear after a predetermined amount of time (e.g., 2 seconds).
- Output: Target object is removed from the scene.